OCUP Behavior Basics

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Behavior Basics⌘

  • In UML the description of behavior refers to the behavior of a classifier:
    • flows,
    • time dependencies
    • state changes
    • processing of events, ...
  • It describes the sequence of state changes of an instance of a classifier.

Four variants of behavioral descriptions:

  • State machines
  • Activities and actions
  • Interactions
  • Use cases